

Fix build menu overlapping bottom menu buttons when UI scale is not 100%.
Simairport wiki mods#


Simairport wiki windows#
For example, having a radial menu (which will be usable from KB/Mouse as well as Controller) makes it simpler to open tools or windows - especially without having to remember the keybindings! In addition to what's in this update, we've also got some further improvements planned that didn't make it into this update.
Simairport wiki code#
In addition, it does simplify the code for us by a lot and helps us with any new features or additions requiring input. This rework allows us to not only support the Steam Deck better but also allows basically all Controllers, Joysticks, or other Gamepads to be used in SimAirport - the list of supported hardware is indeed rather long. Previously we've done most of the input stuff ourselves (we're really the people who'd like to do everything by ourselves) but have now upgraded the whole system to use Rewired - a well-known and highly regarded input system for Unity. The most popular requirement is for more interest from passengers, though other airlines may require an upgraded runway, or for the airport to hire administrative staff.Input ReworkTo support all inputs of the Steam Deck and to have support for Controllers we've completely overhauled our input system. The prices paid are depending on your airport's pricing policy, which can be unlocked with research.Ĭertain airlines have different requirements before they will become interested in your airport. You can help SimAirport Wiki by expanding it.Īirlines are companies who pay you to land airplanes in your airport.
